Thank you! I was looking for something exactly like this. It's great in combination with soup toolkit's tension map or fstretch 2.0. Can you Puuuuleeeease make a video covering BlendedNormalDiffuse, I'm having a hard time working with it. I'd like to replicate the AutodeskUberShader in shaderfx, with less blue spread and more red, but its been difficult.
Thank you! I was looking for something exactly like this. It's great in combination with soup toolkit's tension map or fstretch 2.0. Can you Puuuuleeeease make a video covering BlendedNormalDiffuse, I'm having a hard time working with it. I'd like to replicate the AutodeskUberShader in shaderfx, with less blue spread and more red, but its been difficult.
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