Wednesday, October 28, 2015

Great new ShaderFX tutorials by TGA Digital:
The full course here









2 comments:

  1. Thanks for sharing Kees, is there a way to get Tri-planar projection mapping with hardware tessellation? I have been trying to use a Tri-planar displacement map as input to the tessellation shader but it doesn't seem to support that.

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  2. It’s amazing to visit again n again coming to your blogs the superb effort is here.
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